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Charmers..you know em you love em

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Charmers..you know em you love em

Post by Rina~Sky on April 10th 2013, 11:16 pm

I put this on all the Yugioh Forums i go on to but idc...

If anyone has fun ways of using Charmers in decks please post some of them in here...

Cuz i wana try them out and make them work (^-^)
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Re: Charmers..you know em you love em

Post by Shameless on April 11th 2013, 1:15 am

I've already told you this, but:
Focus on ONE attribute for Charmers. I'd suggest either Water or Wind, because they have some of the deadliest general support. But focusing on Dark or Fire can be a bit interesting, due to burn damage possibilities since Charmers are meant to stall and control.

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Re: Charmers..you know em you love em

Post by Rina~Sky on April 11th 2013, 3:16 pm

I know shame it just if anyone else has ideas about making them work altogether or have interesting ways of using a charmer in a deck type would like to know so that i can build them and test them out. Smile

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Re: Charmers..you know em you love em

Post by khalildh2 on April 12th 2013, 2:10 am

Charmed Elementals.

This is the deck
http://gyazo.com/1aabc1074271c579b7bf359aecae98a6

Main: 40

Monsters:22
Blaster, Elemental Dragon of Calderas x2
Tidal, Elemental Dragon of Cascades x3
Frost and Flame Dragon x2
Familiar-Possessed - Hiita x1
Familiar-Possessed - Eria x1
Stream, Elemental Dragon of Cascades x2
Debris Dragon x2
Burner, Elemental Dragon of Calderas x1
Hiita the Fire Charmer x1
Eria the Water Charmer x2
Morphing Jar x1
Maxx "C" x2
Effect Veiler x2

Spells:8
Heavy Storm x1
Dark Hole x1
Reasoning x2
Gold Sarcophagus x3
Monster Reborn x1

Traps:10
Bottomless Trap Hole x2
Mirror Force x2
Torrential Tribute x2
Vanity's Emptiness x2
Solemn Judgment x1
Solemn Warning x1

Extra:15
Starform Dragon x1
Black Rose Dragon x2
Mermail Abyssgaios x1
Mecha Phantom Beast Drago-Sack x1
Number 11: Big Eye x1
Lavalval Chain x1
Daigusto Emeral x1
Abyss Dweller x1
Gagaga Cowboy x1
Grenosaurus x1
Number 17: Leviathan Dragon x1
Leviair the Sea Dragon x1
Temtempo the Percussion Djinn x1
Wind-Up Zenmaines x1

Side:15
Tempest, Elemental Dragon of Cyclones x3
Redox, Elemental Dragon of Crags x2
Desert Twister x2
Familiar-Possessed - Wynn x1
Familiar-Possessed - Aussa x1
Reactan, Elemental Dragon of Crags x1
Lightning, Elemental Dragon of Cyclones x2
Wynn the Wind Charmer x2
Aussa the Earth Charmer x1



Just something from a duel with this deck. http://gyazo.com/650819d1986b8dadddd50cdd2265be2a


Basically what you do is you shadow Side-deck depending on what your opponent is using. As of right now it is the Water Fire Variant main decked because of how the Meta is. It needs some more testing but it plays rather well. Also some tech card to think about is Chaos Sphere.


Last edited by khalildh2 on April 12th 2013, 2:24 am; edited 1 time in total

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Re: Charmers..you know em you love em

Post by Rina~Sky on April 12th 2013, 2:12 am

COOL awesome thanks ill try it out some time soon Razz

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Re: Charmers..you know em you love em

Post by CaptainAmerica on April 12th 2013, 3:50 pm

never heard of Frost and Flame Dragon until today haha, weird card.

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Re: Charmers..you know em you love em

Post by Rina~Sky on April 12th 2013, 4:00 pm

sadly ive still yet to build the deck and test them
Embarassed

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Re: Charmers..you know em you love em

Post by Rina~Sky on April 12th 2013, 5:43 pm

khalildh2 wrote:Charmed Elementals.

This is the deck
http://gyazo.com/1aabc1074271c579b7bf359aecae98a6

Main: 40

Monsters:22
Blaster, Elemental Dragon of Calderas x2
Tidal, Elemental Dragon of Cascades x3
Frost and Flame Dragon x2
Familiar-Possessed - Hiita x1
Familiar-Possessed - Eria x1
Stream, Elemental Dragon of Cascades x2
Debris Dragon x2
Burner, Elemental Dragon of Calderas x1
Hiita the Fire Charmer x1
Eria the Water Charmer x2
Morphing Jar x1
Maxx "C" x2
Effect Veiler x2

Spells:8
Heavy Storm x1
Dark Hole x1
Reasoning x2
Gold Sarcophagus x3
Monster Reborn x1

Traps:10
Bottomless Trap Hole x2
Mirror Force x2
Torrential Tribute x2
Vanity's Emptiness x2
Solemn Judgment x1
Solemn Warning x1

Extra:15
Starform Dragon x1
Black Rose Dragon x2
Mermail Abyssgaios x1
Mecha Phantom Beast Drago-Sack x1
Number 11: Big Eye x1
Lavalval Chain x1
Daigusto Emeral x1
Abyss Dweller x1
Gagaga Cowboy x1
Grenosaurus x1
Number 17: Leviathan Dragon x1
Leviair the Sea Dragon x1
Temtempo the Percussion Djinn x1
Wind-Up Zenmaines x1

Side:15
Tempest, Elemental Dragon of Cyclones x3
Redox, Elemental Dragon of Crags x2
Desert Twister x2
Familiar-Possessed - Wynn x1
Familiar-Possessed - Aussa x1
Reactan, Elemental Dragon of Crags x1
Lightning, Elemental Dragon of Cyclones x2
Wynn the Wind Charmer x2
Aussa the Earth Charmer x1



Just something from a duel with this deck. http://gyazo.com/650819d1986b8dadddd50cdd2265be2a


Basically what you do is you shadow Side-deck depending on what your opponent is using. As of right now it is the Water Fire Variant main decked because of how the Meta is. It needs some more testing but it plays rather well. Also some tech card to think about is Chaos Sphere.

ya this plays to much like E-Dragons...im looking for more around stealing the monsters with charmers more then playing the e-dragons.

please if you have any other suggestions i would love to hear some...i will go for anything just about now.

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Re: Charmers..you know em you love em

Post by Rina~Sky on April 13th 2013, 12:41 am

So i don't know if anyone cares anymore about this but...using Eria the water charmer with Gishki to make a deck destruct deck...any suggestions on how that might work...please if any?

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Re: Charmers..you know em you love em

Post by Sir Ken on April 13th 2013, 8:25 pm

Maybe this would be better off in your other topic, but I figured here would be the right place to put it. Keep in mind I haven't tested it much yet and I'm not an expert with charmers.


Deck

--Monsters--

Raging Eria x3
Eria the Water Charmer x3
Gishki Beast x2
Gishki Ariel x2
Vision Gishki x3
Gishki Shadow x3
Gishki Emilia x1

Evigishki Gustkrake x1
Evigishki Mind Augus x1
Evigishki Tetrogre x1
Evigishki Levianima x1


-- Spells --

Gishki Aquamirror x3
Dark Hole x1
Heavy Storm x1
Monster Reborn x1
Book of Moon x1
Mystical Space Typhoon x1
Scroll of Bewitchment x2
Salvage x2


-- Traps --

Bottomless Trap Hole x1
Mirror Force x1
Solemn Judgment x1
Solemn Warning x1
Torrential Tribute x1
Safe Zone x2
DNA Transplant x2
Spiritual Water Art - Aoi x2
Mind Crush x1



--Extra--
Chronomaly Crystal Chrononaut x1
Number 47: Nightmare Shark x1
Number 17: Leviathan Dragon x1
Wind-Up Zenmaines x2
Evigishki Merrowgeist x2
Abyss Dweller x2
Gagaga Cowboy x2
Number 50: Blackship of Corn x2
Number 39: Utopia x2

--Side--

Forbidden Arts of the Gishki x1
Book of Taiyou x2

Evigishki Soul Ogre x1
Lyna the Light Charmer x2
Dharc the Dark Charmer x2
Hiita the Fire Charmer x2
Wynn the Wind Charmer x2
Effect Veiler x1
Gorz the Emissary of Darkness x1
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Re: Charmers..you know em you love em

Post by Shameless on April 13th 2013, 11:36 pm

http://prntscr.com/10j6pn
^My current decklist


vDetailed View Below
Spoiler:
--Main--
Blaster, Elemental Dragon of Calderas x2
Yamata Dragon x1
Tempest, Elemental Dragon of Cyclones x2
Armed Dragon LV5 x1
Familiar-Possessed - Hiita x2
Familiar-Possessed - Wynn x3
Debris Dragon x2
Hiita the Fire Charmer x3
Wynn the Wind Charmer x2

Creature Swap x2
Gold Sarcophagus x2
Magical Mallet x3
Scroll of Bewitchment x3

Waboku x3
Threatening Roar x3
Windstorm of Etaqua x3
DNA Transplant x3


--Extra--
Black Rose Dragon x2
Ancient Fairy Dragon x1

Mecha Phantom Beast Drago-Sack x2
Number 11: Big Eye x2
Gem-Knight Pearl x1
Number 39: Utopia x1
Photon Papilloperative x1
Number 50: Blackship of Corn x1
Lightning Chidori x1
Maestroke the Symphony Djinn x1
Lavalval Chain x1
Wind-Up Zenmaines x1





Deck Strategy/Combinations:
1) Due to statistics and mathematics, the majority of your duels, you should start off DNA/Bewitchment, ANY lvl 3 Charmer, and 1 stall card (Roar/Waboku)...that is, statistically. Which means, you stall their battling and such, activate DNA/Bewitchment, flip summon that Charmer, steal their monster and summon those lvl 4 Charmers from the deck. Again, statistically, if you do not get that hand, you SHOULD have a magical mallet to return cards (like the lvl 4 Charmers, excess E-Drags, cards that simply cannot be used and/or summoned). IF DevPro doesnt fuck over logic and math (which i know it will), you'll start off well.
2) Gold Sarc is for E-DRAG TEMPEST ONLY!! You banish it, then activate it's effect to Debris Dragon to hand. If you can't banish Tempest, banish Blaster and add Yamata Dragon.
3) Creature Swap is Creature Swap...swap out useless cards you dont want. But warning DO NOT USE WITH WINDSTORM!! Creature Swap won't allow the monsters swapped to change battle positions for a turn. Dont even think about trying it. It wont work. I repeat, it wont work.
4) Debris + lvl 3 Charmer = Walking Nuke. Even if you have stall-worthy cards already on the field and whatnot, as long as you have an E-Drag in hand, DO NOT BE AFRAID TO NUKE. It's better to completely nuke everything your opponent has, and summon out a Blaster and slam for 2800, then to wait 2-3 turns to waste your cards and give your opponent 2-3 turns to collect what they need to stop your combinations
5) Do NOT be afraid to use DNA and select wind (or use Bewitchment on your own monster to select wind), even if your opponent has nothing steal-worthy (as in, no face up monsters), or you simply have no Stealer-Charmers. Why? Chidori is ALWAYS worth attempting to summon. Its a max of 2 free bounces. And, if your opponent isnt very bright, you can trap your opponent into drawing things they dont want.

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Re: Charmers..you know em you love em

Post by Rina~Sky on April 14th 2013, 4:51 am

Shameless wrote:http://prntscr.com/10j6pn
^My current decklist


vDetailed View Below
Spoiler:
--Main--
Blaster, Elemental Dragon of Calderas x2
Yamata Dragon x1
Tempest, Elemental Dragon of Cyclones x2
Armed Dragon LV5 x1
Familiar-Possessed - Hiita x2
Familiar-Possessed - Wynn x3
Debris Dragon x2
Hiita the Fire Charmer x3
Wynn the Wind Charmer x2

Creature Swap x2
Gold Sarcophagus x2
Magical Mallet x3
Scroll of Bewitchment x3

Waboku x3
Threatening Roar x3
Windstorm of Etaqua x3
DNA Transplant x3


--Extra--
Black Rose Dragon x2
Ancient Fairy Dragon x1

Mecha Phantom Beast Drago-Sack x2
Number 11: Big Eye x2
Gem-Knight Pearl x1
Number 39: Utopia x1
Photon Papilloperative x1
Number 50: Blackship of Corn x1
Lightning Chidori x1
Maestroke the Symphony Djinn x1
Lavalval Chain x1
Wind-Up Zenmaines x1





Deck Strategy/Combinations:
1) Due to statistics and mathematics, the majority of your duels, you should start off DNA/Bewitchment, ANY lvl 3 Charmer, and 1 stall card (Roar/Waboku)...that is, statistically. Which means, you stall their battling and such, activate DNA/Bewitchment, flip summon that Charmer, steal their monster and summon those lvl 4 Charmers from the deck. Again, statistically, if you do not get that hand, you SHOULD have a magical mallet to return cards (like the lvl 4 Charmers, excess E-Drags, cards that simply cannot be used and/or summoned). IF DevPro doesnt fuck over logic and math (which i know it will), you'll start off well.
2) Gold Sarc is for E-DRAG TEMPEST ONLY!! You banish it, then activate it's effect to Debris Dragon to hand. If you can't banish Tempest, banish Blaster and add Yamata Dragon.
3) Creature Swap is Creature Swap...swap out useless cards you dont want. But warning DO NOT USE WITH WINDSTORM!! Creature Swap won't allow the monsters swapped to change battle positions for a turn. Dont even think about trying it. It wont work. I repeat, it wont work.
4) Debris + lvl 3 Charmer = Walking Nuke. Even if you have stall-worthy cards already on the field and whatnot, as long as you have an E-Drag in hand, DO NOT BE AFRAID TO NUKE. It's better to completely nuke everything your opponent has, and summon out a Blaster and slam for 2800, then to wait 2-3 turns to waste your cards and give your opponent 2-3 turns to collect what they need to stop your combinations
5) Do NOT be afraid to use DNA and select wind (or use Bewitchment on your own monster to select wind), even if your opponent has nothing steal-worthy (as in, no face up monsters), or you simply have no Stealer-Charmers. Why? Chidori is ALWAYS worth attempting to summon. Its a max of 2 free bounces. And, if your opponent isnt very bright, you can trap your opponent into drawing things they dont want.

So this doesn't play completely like E-Dragons...just makes use of them to make Big Eye?

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-Rina



Rule 60: Courage is a special kind of knowledge: the knowledge of how to fear what ought to be feared and how not to fear what ought not to be feared. (David Ben-Gurion)

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Re: Charmers..you know em you love em

Post by Shameless on April 14th 2013, 10:54 am

It runs 2 of each so that you don't have to completely rely on the Charmers themselves. If necessary, you probably can make Big Eye or Draco Sac (the latter being the best option to summon Yamata Dragon). But it's really designed to stall and steal with the lvl 3 Charmers.

But dont be afraid to use the E-drags if necessary.

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