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CaC: Neo-Zombies

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CaC: Neo-Zombies

Post by Shameless on April 11th 2013, 8:56 pm

I like Zombies. Zombies are cool. So I made Neo-Zombies. Tell me if they're fair, considering they're made to flow well with Synchro Zombies in general. It probably is a TAD unfair, since I didn't put THAT much thought into it....


vCLICK ON ITv
Spoiler:


Castle of the Undead
This card's name is treated as "Zombie World" while it is on the field. All cards on the field, and in either player's Graveyard, are treated as Zombie-Type mosnters. Neither player can tribute summon monsters, unless that monster is Zombie-Type. Once per turn, if this card would be destroyed, it is not destroyed. Once per turn, you can activate one of the following effects:
- Send one Zombie-Type monster from your deck to the graveyard
- Draw 1 card
- Destroy 1 set card on the field
During the turn you activate the effect of "Castle of the Undead", you cannot conduct your battle phase



Neo-Zombie Rat
This card can attack your opponent directly. If this card inflicts battle damage to your opponent; send one Zombie-Type monster from your deck to your Graveyard, then destroy this card



Neo-Zombie Deadsoul
While this card is face-up on the field, it is treated as "Plaguespreader Zombie". Once while this card is face-up on the field, and while you control "Zombie World", you can activate one of the following effects:
- You can destroy this card to send 1 Zombie-Type monster from you deck to the Graveyard, then draw 1 card
- If you control another non-Tuner Zombie-Type monster, you can select and Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard in face-up defense position. That card's attack becomes 0 and it's effects are negated.



Neo-Zombie Cat
If this card is sent to the Graveyard, you can activate one of the following effects:
- Add 1 Zombie-Type monster with 1200 DEF or less from your deck to your hand
- Send 1 Zombie-Type monster from you deck to the Graveyard



Neo-Zombie Master King
Once per turn, if you control "Zombie World"; you can discard 1 card, then target 1 Zombie-Type monster in either player's Graveyard, and Special Summon it to your side of the field.



Decaying Hands of the Undead
This card can only be activated if you control "Zombie World". While this card is face-up, "Zombie World" you control cannot be destroyed and your opponent cannot activate Field Spells. While this card is face-up on the field, half any battle damage you take. Once per turn, you can pay 1000 Lifepoints to select one of your banished Zombie-Type monsters and return it to the Graveyard. During each End Phase, pay 100 Lifepoints or destroy this card. When this card is destroyed; destroy all cards on the field.



Final Attack Orders!
This card can only be activated if there are 10 or more Zombie-Type monsters in your Graveyard. Special Summon as many Zombie-Type monsters as possible from your Graveyard in face-up attack position. Their attack is halved, and they cannot be destroyed or targeted by card effects. During the End Phase of this turn, banish all monsters summoned by this card's effect. The effects of "Final Attack Orders!" can only be activated once per duel.



Neo-Zombie Queen Hades
"Plaguespreader Zombie" + 2 or more non-Tuner Zombie-Type monsters
Once per turn, this card cannot be destroyed by battle or by card effects. If this card attacks, or is attacked, by a Zombie-Type monster; destroy that monster at the end of the damage step. If this card destroys a Zombie-Type monster, either by battle or through it's own effect, Special Summon during this turn's End Phase in face-up defense position



Neo-Zombie Necrodragon
"Plaguespreader Zombie" + 2 or more non-Tuner Zombie-Type monsters
While this card is face-up on the field, Zombie-Type monsters you control cannot be destroyed by card effects. Once per turn, if you control another Zombie-Type monster, you can Special Summon 1 Zombie-Type monster from either player's Graveyard. If this card is targeted by a card effect, you can banish 2 Zombie-Type monsters from your Graveyard to negate that effect and banish it.



This deck is also going to be one of the decks that my RP character is going to use (if that gets up and running).

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Re: CaC: Neo-Zombies

Post by TheDemonLokius on April 21st 2013, 8:27 pm

Nice deck Shameless, Here are my opinions:

Nerf
Dragon to 3200 ATK

Buff
Rat's ATK to 500
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Re: CaC: Neo-Zombies

Post by Shameless on April 21st 2013, 9:49 pm

I can understand bringing Dragon down to 3200, but rat at 350 is best. If you use Rat into Cat, you have DaD all set and ready to abuse. And since Zombies love using grave...a card thats a walking Foolish Burial cant be too powerful ATK wise or it'll be a massive threat.

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Re: CaC: Neo-Zombies

Post by TheDemonLokius on April 22nd 2013, 6:51 am

Good point, I did not realize that when i first looked through those. Oter than that its pretty balanced.

~Loki
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